FMUSER Wirless Transmit Video And Audio More Easier !
es.fmuser.org
it.fmuser.org
fr.fmuser.org
de.fmuser.org
af.fmuser.org ->Afrikaans
sq.fmuser.org ->Albanian
ar.fmuser.org ->Arabic
hy.fmuser.org ->Armenian
az.fmuser.org ->Azerbaijani
eu.fmuser.org ->Basque
be.fmuser.org ->Belarusian
bg.fmuser.org ->Bulgarian
ca.fmuser.org ->Catalan
zh-CN.fmuser.org ->Chinese (Simplified)
zh-TW.fmuser.org ->Chinese (Traditional)
hr.fmuser.org ->Croatian
cs.fmuser.org ->Czech
da.fmuser.org ->Danish
nl.fmuser.org ->Dutch
et.fmuser.org ->Estonian
tl.fmuser.org ->Filipino
fi.fmuser.org ->Finnish
fr.fmuser.org ->French
gl.fmuser.org ->Galician
ka.fmuser.org ->Georgian
de.fmuser.org ->German
el.fmuser.org ->Greek
ht.fmuser.org ->Haitian Creole
iw.fmuser.org ->Hebrew
hi.fmuser.org ->Hindi
hu.fmuser.org ->Hungarian
is.fmuser.org ->Icelandic
id.fmuser.org ->Indonesian
ga.fmuser.org ->Irish
it.fmuser.org ->Italian
ja.fmuser.org ->Japanese
ko.fmuser.org ->Korean
lv.fmuser.org ->Latvian
lt.fmuser.org ->Lithuanian
mk.fmuser.org ->Macedonian
ms.fmuser.org ->Malay
mt.fmuser.org ->Maltese
no.fmuser.org ->Norwegian
fa.fmuser.org ->Persian
pl.fmuser.org ->Polish
pt.fmuser.org ->Portuguese
ro.fmuser.org ->Romanian
ru.fmuser.org ->Russian
sr.fmuser.org ->Serbian
sk.fmuser.org ->Slovak
sl.fmuser.org ->Slovenian
es.fmuser.org ->Spanish
sw.fmuser.org ->Swahili
sv.fmuser.org ->Swedish
th.fmuser.org ->Thai
tr.fmuser.org ->Turkish
uk.fmuser.org ->Ukrainian
ur.fmuser.org ->Urdu
vi.fmuser.org ->Vietnamese
cy.fmuser.org ->Welsh
yi.fmuser.org ->Yiddish
At this stage, there are three mature LAN technologies: Ethernet, Token Ring and Fiber Distributed Data Interface (FDDI), and Ethernet technology has gradually become the mainstream of LAN technology.
The English full name of CSMA/CD is Carrier Sense Multiple Access with Collision Detetion, and Chinese is the carrier sense multiple access technology with collision detection.
Detailed explanation: Ethernet is a kind of local area network technology with shared medium. Multiple stations are connected to a shared medium, and only one station can send data at the same time. This kind of shared medium communication method must have a conflict problem. How to detect whether the link is idle and whether the station can send data is a problem that must be solved by the shared link.
Connecting multiple terminals on the same link is multiple access. Therefore, CSMA/CD provides a method for multiple access control protocols for multiple access links and multiple sites to send data at the same time to avoid conflicts.
The specific working method of CSMA/CD:
(1) Monitor the channel before sending the data frame. If the channel is busy, continue to monitor until the channel
idle. Send immediately when the channel is idle.
(2) Detect conflicts while sending. If no conflict is detected after sending, then send
success.
(3) If a conflict is detected, stop sending and send a 32-bit interference bit to strengthen the conflict
signal. After using the binary exponential backoff algorithm to randomly delay for a period of time, go to (1).
3. Conflict domain and broadcast domain
Conflict domain: In the traditional Ethernet with thick coaxial cable as the transmission medium, multiple nodes on the same medium share the bandwidth of the link and compete for the right to use the link, so there will be conflicts, CSMA/CD In the mechanism, when a conflict occurs, the network will fall back, and no data will be transmitted on the link during this fallback period. And this situation is inevitable. When there are more nodes on the same medium, the probability of collision will be greater. This collection of all nodes connected on the same wire is a collision domain.
The host connected by the coaxial cable and the HUB belongs to a collision domain. Their common feature is that all nodes must share bandwidth, conflicts will occur, and messages sent by one node (whether unicast, multicast, or broadcast) can be received by other nodes.
Therefore, all nodes connected by Hub or Repeater can be considered to be in the same collision domain. The second-tier devices (bridges, switches) and the third-tier devices (routers) can be divided into conflict domains.
Broadcast domain:
We know that broadcasting will take up bandwidth and reduce the processing efficiency of nodes, so broadcasting must be restricted. This kind of collection of nodes that can be received by other nodes when a site sends a broadcast message is a broadcast domain.
All ports of a traditional Layer 2 switch belong to a broadcast domain.
The traditional bridge (Bridge) can forward unicast messages according to the MAC table. Broadcast messages are forwarded to all ports. Therefore, the nodes connected to all ports of the bridge belong to a broadcast domain, but each port belongs to a separate Conflict domain.
4. Ethernet frame format
Currently the most widely used is Ethernet II encapsulation. So we show its Ethernet frame format.
Preamble: Synchronization character (7B) and Start of Frame Delimiter (1B)
When each Ethernet frame is sent, it starts with an 8-byte preamble. The Preamble is a 7-byte data with alternating 1 and 0 (1 0 1 0 1 0…….). The function of this part is to notify the reception. When a data frame arrives, keep it synchronized with the input clock. The 56-bit mode allows the station to discard some bits at the beginning of the frame.
Destination Address DA (Destination Address): 6 bytes, the MAC address of the destination node.
Source Address SA (Source Address): 6 bytes, the MAC address of the source node.
Type/Length field (Type/Length): Specify the upper layer protocol (when >1500) or the length of the payload (when ≤1500).
Payload: User data. Add padding byte (any byte) to 46 bytes when it is less than 46 bytes.
Frame Check Sequence: CRC-32 check the destination address, source address, type/length and payload (plus padding) fields
|
Enter email to get a surprise
es.fmuser.org
it.fmuser.org
fr.fmuser.org
de.fmuser.org
af.fmuser.org ->Afrikaans
sq.fmuser.org ->Albanian
ar.fmuser.org ->Arabic
hy.fmuser.org ->Armenian
az.fmuser.org ->Azerbaijani
eu.fmuser.org ->Basque
be.fmuser.org ->Belarusian
bg.fmuser.org ->Bulgarian
ca.fmuser.org ->Catalan
zh-CN.fmuser.org ->Chinese (Simplified)
zh-TW.fmuser.org ->Chinese (Traditional)
hr.fmuser.org ->Croatian
cs.fmuser.org ->Czech
da.fmuser.org ->Danish
nl.fmuser.org ->Dutch
et.fmuser.org ->Estonian
tl.fmuser.org ->Filipino
fi.fmuser.org ->Finnish
fr.fmuser.org ->French
gl.fmuser.org ->Galician
ka.fmuser.org ->Georgian
de.fmuser.org ->German
el.fmuser.org ->Greek
ht.fmuser.org ->Haitian Creole
iw.fmuser.org ->Hebrew
hi.fmuser.org ->Hindi
hu.fmuser.org ->Hungarian
is.fmuser.org ->Icelandic
id.fmuser.org ->Indonesian
ga.fmuser.org ->Irish
it.fmuser.org ->Italian
ja.fmuser.org ->Japanese
ko.fmuser.org ->Korean
lv.fmuser.org ->Latvian
lt.fmuser.org ->Lithuanian
mk.fmuser.org ->Macedonian
ms.fmuser.org ->Malay
mt.fmuser.org ->Maltese
no.fmuser.org ->Norwegian
fa.fmuser.org ->Persian
pl.fmuser.org ->Polish
pt.fmuser.org ->Portuguese
ro.fmuser.org ->Romanian
ru.fmuser.org ->Russian
sr.fmuser.org ->Serbian
sk.fmuser.org ->Slovak
sl.fmuser.org ->Slovenian
es.fmuser.org ->Spanish
sw.fmuser.org ->Swahili
sv.fmuser.org ->Swedish
th.fmuser.org ->Thai
tr.fmuser.org ->Turkish
uk.fmuser.org ->Ukrainian
ur.fmuser.org ->Urdu
vi.fmuser.org ->Vietnamese
cy.fmuser.org ->Welsh
yi.fmuser.org ->Yiddish
FMUSER Wirless Transmit Video And Audio More Easier !
Contact
Address:
No.305 Room HuiLan Building No.273 Huanpu Road Guangzhou China 510620
Categories
Newsletter