FMUSER Wirless Transmit Video And Audio More Easier !

[email protected] WhatsApp +8618078869184
Language

    Digital Video Coding Technology Commonly Used in Broadcasting and Television

     

    Abstract: Television equipment is gradually transitioning from analog to digital. Companies such as SONY, Panasonic, and JVC have introduced the latest digital camera, recording, and editing equipment. In today's television technology field, digital recording and editing have been widely used.

     

        At present, television equipment is gradually transitioning from analog to digital. Companies such as SONY, Panasonic, JVC have introduced the latest digital video, recording, and editing equipment. In today's television technology field, digital recording and editing have been widely used.

     

        There are two major types of digital video recording formats: uncompressed and compressed. The D1, D2, D3, D5 series of non-compressed recording formats, which directly record the input signal at the original signal rate, maintain the original level of the signal, and are lossless recording. The recording method is divided into digital component (D1, D5) and digital composite (D2, D3). They represent the highest standard of video equipment, with the highest image quality and the smallest signal loss. The requirements are extremely demanding and the price is very expensive. Although the product has been available for several years, it is only used by a few video production companies that require extremely high image quality. The compression format refers to the video that adopts digital compression technology. The common ones are DV, MPEG-2, M-JPEG, etc., and various data compression standards have been formulated, so the corresponding digital Betacam (DVW), DV, DVCPRO, DIGITAL -S, DVCAM, Betacam-SX and other specifications of digital video recorders, they compress the image signal and then record it on the tape, the purpose of which is to reduce the data volume of the image signal, reduce the volume of the device, and reduce the size of the image signal while ensuring the image quality. The amount of tape to achieve the best possible effect with the smallest signal loss, thereby reducing equipment costs.

     

        1. International standards of digital video technology

     

        (1) Recommendation No. CCIR601

        In order to facilitate international program exchange, eliminate the standard differences between digital equipment, and make the 625-line TV system compatible with the 525-line TV system, the International Radio Consultative Committee (CCIR, now renamed ITU Radio) in February 1982 The Ministry of Communications, namely ITU-R) adopted Recommendation No. 601 at the 15th plenary meeting, and determined to be based on component coding: coding based on the luminance component Y and two color difference components RY and BY as the digital coding of the TV studio International standards.

     

        (2) H.261 standard

        H.261 is abbreviated as p×64. This standard is used for video telephony and video conferencing. The image coding algorithm is real-time processing, and the delay time is minimal, so that the image and voice are closely matched to achieve full-color real-time motion video transmission and obtain a high compression ratio. The standard was passed by the International Telegraph and Telephone Consultative Committee (CCITT) in 1990.

     

        (3) JPEG standard

        The still image data compression standard JPEG (JointPhotographicExpertsGroup), the Joint Photographic Experts Group, is a collaboration between the International Organization for Standardization (ISO), the International Telegraph and Telephone Consultative Committee (CCITT) and the International Electrotechnical Commission (IEC). It was completed in 1991 by. JPEG is both an ISO standard and CCITT's recommended standard. Its goal is to compress still color picture data, which is mostly used in the transmission and storage of satellites and news pictures, as well as graphics and image document data processing.

     

        (4) MPEG standard

        With the widespread application of digital audio and digital video technologies, ISO's Moving Picture Expert Group (Moving Picture Expert Group) proposed a draft proposal for the ISOll172 standard in November 1991, commonly known as the MPEG-1 standard, which was passed in November 1992. The MPEG-1 standard is suitable for the application environment where the digital rate is around 1.5Mbps, which is formulated for the video storage and playback of CD-ROM discs.

        MPEG-2 is the second standard developed by MPEG, which was formally confirmed as an international standard in November 1994. MPEG-2 is the "Generic Coding of Moving Pictures Associated Audio Information" (Generic Coding of Moving Pictures Associated Audio Information) standard. As a recognized compression scheme, the standard has the advantages of openness, low technical cost, interoperability and flexibility, optional scalability of bit rate, and support from many manufacturers. It has been adopted in the fields of networks, communications, satellites, etc. .

        MPEG-4 was formulated in 1993 and was only finalized in October 1998. It was not until the beginning of 2000 that it officially became an international standard. The standard has many compelling functions, including object content-based video object access, scene content-based scalability, video access, and error correction capabilities. The MPEG-4 video standard can not only provide a new type of multimedia information transmission standard with more compression efficiency, but also has good interactivity, all-round memory and tolerance. The origin of its name is 1+2+4= 7 (MPEG-1, MPEG-2, MPEG-4). It extends the limited capabilities of existing content recognition solutions to include more data types. MPEG-7 is a set of standards that specifies a set of descriptors used to describe various types of multimedia information.

     

        2. Digital video compression method

        Based on the above-mentioned standards, currently the three compression methods widely used in the television field are MPEG-2, M-JPEG and DV. They are all based on Discrete Cosine Transform (DCT), and run-length coding is performed after minimizing the transform coefficients.

     

        (1) Introduction to JPEG JPEG is used for continuously changing still images, including continuous changes in gray scale and color. JPEG includes two basic compression methods: the first is lossy compression, which is a compression method based on DCT (DiscreteCosineTransform); the second is lossless compression, also known as predictive compression. The most commonly used is the former, the DCT compression method, also known as the Baseline Sequential Codec (Baseline Sequential Codec) method. This method is advanced, effective, simple, and easy to communicate, so it is widely used.

     

        (2) Introduction to M-JPEG

        M-JPEG is based on the normal speed of moving images. It compresses each frame in 25 frames of images per second. Each frame is treated as an independent signal. A series of frames is actually one JPEG signal flow. The advantage of this design is that it is easy to edit and can edit any frame randomly, which is an excellent choice for non-linear editing applications. The compression and decompression of M-JPEG are symmetrical and can be realized by the same hardware and software. The disadvantage is that it requires too much bandwidth and storage space. This is because it does not compress on the line, but only compresses within the frame, and the compression efficiency is not high enough.

     

        (3) Introduction to DV

        The DV compression method is an expandable format designed for home video recorders, which can be applied to standard definition televisions and high-definition televisions. DV compression was first developed by an alliance of standard and high-definition household VCR manufacturers. DV uses 13.5MHz sampling rate, 4:1:1 encoding, and uses 8-bit codes to improve the signal-to-noise ratio, and its spatial compression ratio is 5:1. DV expands from the standard 25Mb/s to 50Mb/s in DVCPRO50 by advocating this compression for video images that are essentially inactive. Sony provides DVCAM series VTR based on DV compression. There are two main models of DVCPR0 cameras used in broadcast television: one is DVCPR025 and the other is DVCPR050.

     

        (4) Introduction to MPEG

        The basic steps of MPEG standard digital compression are: first convert analog video to digital video and then group it in time sequence, select a reference image for each group of pictures (GOP), use motion estimation to reduce the time redundancy between images, and finally combine the reference image Perform discrete cosine transform (DCT), coefficient quantization and entropy coding (VLC&RLC) with motion estimation error to eliminate spatial redundancy. The initial tasks of the MPEG expert group are three: to achieve 1.5Mb/s, 10Mb/s, 40Mb/s compression coding standards, namely MPEG-1, MPEG-2, MPEG-3, of which MPEG-3 was cancelled in 1992 .

     

        The MPEG-l standard is used for moving images and its audio coding standards, focusing on high compression rate, low bandwidth and low resolution, and the video rate is roughly 1.5Mb/s. The basic algorithm is to compress the spatial resolution in the horizontal direction (360 pixels) and the vertical direction (288 pixels), and it has a better effect on moving images with 24 to 30 frames per second. The MPEG-l standard also provides some video recorder functions: forward playback, image freezing, fast forward, fast reverse and slow playback, etc., as well as random storage functions. The MPEG-l standard also uses a series of technologies to obtain a high compression ratio: ①Sub-sampling the color difference signal to reduce the amount of data; ②Using motion compensation technology to reduce line quantization, discarding unimportant information, and quantizing the DCT component Reorder according to frequency; ⑤ the DCT component is coded with variable word length; ⑥ the DC component (DC) of each data block is predicted and differentially coded.

     

        The MPEG-2 standard is similar to the MPEG-1 standard, and its bit rate is much higher than the latter, so it requires a higher bandwidth and resolution. The MPEG-2 standard can define a bit rate of up to 400Gb/s and an image of 16000×16000 pixels. It uses intra-frame coding and quality control. The OP (group of pictures) is divided into I frame (intra-frame coding frame), P frame (forward prediction coding frame), and B frame (bidirectional prediction frame). Compression encoding method. In January 1996, the MPEG-2MP@ML standard with high broadcast quality and high editing accuracy was confirmed at the International Munich Group Conference. It allows a shorter GOP and makes it suitable for precise editing of program production. MPEG-2 can automatically change the compression rate in processing the "simple" and "complex" areas of the image. It can use different compression ratios in the same frame, so it is more effective. Under the condition of compressing to the same image quality, the space occupied by MPEG-2 images is only 10% to 15% of M-JPEG images. MPEG-2 has gradually been widely adopted in various fields such as image acquisition, production, transmission, and broadcasting.

     

        MPEG-4 not only fully supports all the video functions provided by MPEG-1/2, including effective encoding of standard rectangular area image sequences under different input formats, frame rates, and bit rates, but also adds a new function: to improve For transmission efficiency, MPEG-4 uses "sub-graphics" prediction and encoding technology. It takes the static background as "sub-graphics" and sends it to the receiving end first, and stores it in the encoder and decoder as the first frame, and then uses the camera The movement, rotation and zooming of the video object in front of the background are taken, and then encoded separately to form a video sequence for transmission, and then reconstruct the original image. This technology is very beneficial to the realization of multimedia databases, while also improving image quality. MPEG-4 is a highly efficient coding standard, and its minimum bit rate can reach 5~64kbps. For specific videos, its interactivity and operability can be compatible with various encodings in the field of multimedia applications. MPEG-7 is built on the basis of MPEG-4 and uses few features to retrieve information content. For example, for graphics, as long as you draw a few lines, you can find the corresponding graphics, trademarks, etc. that include the feature.

     

        3. Comparison of 3 commonly used digital compression formats

        M-JPEG, DV and MPEG are the three main compression technologies in the video industry. They are all based on DCT. The images they record are converted into uniform, quantized and variable-length-encoded frequency domain coefficients. Among them, DV and typical M-JPEG are intra-frame coding, using intra-frame compression methods, without suffocation. For MPEG-2, when using PEG-2 for editing, it is generally limited to I-frame coding, and can switch frames at the edge without knowing the previous frame and the next frame. In addition, DV and MPEG-2 compression use motion adaptive processing to achieve effective intra-frame coding. However, DV can only perform fixed bit rate (CBR) coding, while MPEG-2 and M-JPEG can perform CBR and variable Bit rate (VBR) encoding.

     

        Digital video compression technology enables us to obtain high-quality video at a relatively low cost, and it is possible to spread video signals for high-quality, and with the continuous development of television technology, this technology is still being updated and improved. When TV technology and Internet technology are combined, digital video technology more embodies its advantages in communication and communication.

     

     

     

     

     

     

    How far(long) the transmitter cover?

    The transmission range depends on many factors. The true distance is based on the antenna installing height , antenna gain, using environment like building and other obstructions , sensitivity of the receiver, antenna of the receiver . Installing antenna more high and using in the countryside , the distance will much more far.

    EXAMPLE 5W FM Transmitter use in the city and hometown:

    I have a USA customer use 5W fm transmitter with GP antenna in his hometown ,and he test it with a car, it cover 10km(6.21mile).

    I test the 5W fm transmitter with GP antenna in my hometown ,it cover about 2km(1.24mile).

    I test the 5W fm transmitter with GP antenna in Guangzhou city ,it cover about only 300meter(984ft).

    Below are the approximate range of different power FM Transmitters. ( The range is diameter )

    0.1W ~ 5W FM Transmitter :100M ~1KM

    5W ~15W FM Ttransmitter : 1KM ~ 3KM

    15W ~ 80W FM Transmitter : 3KM ~10KM

    80W ~500W FM Transmitter : 10KM ~30KM

    500W ~1000W FM Transmitter : 30KM ~ 50KM

    1KW ~ 2KW FM Transmitter : 50KM ~100KM

    2KW ~5KW FM Transmitter : 100KM ~150KM

    5KW ~10KW FM Transmitter : 150KM ~200KM

    How to contact us for the transmitter?

    Call me +8618078869184 OR
    Email me [email protected]
    1.How far you want to cover in diameter ?
    2.How tall of you tower ?
    3.Where are you from ?
    And we will give you more professional advice.

    About Us

    FMUSER.ORG is a system integration company focusing on RF wireless transmission / studio video audio equipment / streaming and data processing .We are providing everything from advice and consultancy through rack integration to installation, commissioning and training.
     
    We offer FM Transmitter, Analog TV Transmitter, Digital TV transmitter, VHF UHF Transmitter, Antennas, Coaxial Cable Connectors, STL, On Air Processing, Broadcast Products for the Studio, RF Signal Monitoring, RDS Encoders, Audio Processors and Remote Site Control Units, IPTV Products, Video / Audio Encoder / Decoder, designed to meet the needs of both large international broadcast networks and small private stations alike.
     
    Our solution has FM Radio Station / Analog TV Station / Digital TV Station / Audio Video Studio Equipment / Studio Transmitter Link / Transmitter Telemetry System / Hotel TV System / IPTV Live Broadcasting / Streaming Live Broadcast / Video Conference / CATV Broadcasting system.
     
    We are using advanced technology products for all the systems, because we know the high reliability and high performance are so important for the system and solution . At the same time we also have to make sure our products system with a very reasonable price.
     
    We have customers of public and commercial broadcasters, telecom operators and regulation authorities , and we also offer solution and products to many hundreds of smaller, local and community broadcasters .
     
    FMUSER.ORG has been exporting more than 15 years and have clients all over the world. With 13 years experience in this field ,we have a professional team to solve customer's all kinds of problems. We dedicated in supplying the extremely reasonable pricing of professional products & services.
    Contact email : [email protected]

    Our Factory

    We have modernization of the factory . You are welcome to visit our factory when you come to China.

    At present , there are already 1095 customers around the world visited our Guangzhou Tianhe office . If you come to China , you are welcome to visit us .

    At Fair

    This is our participation in 2012 Global Sources Hong Kong Electronics Fair . Customers from all over the world finally have a chance to get together.

    Where is Fmuser ?

    You can search this numbers " 23.127460034623816,113.33224654197693 " in google map , then you can find our fmuser office .

    FMUSER Guangzhou office is in Tianhe District which is the center of the Canton . Very near to the Canton Fair , guangzhou railway station, xiaobei road and dashatou , only need 10 minutes if take TAXI . Welcome friends around the world to visit and negotiate .

    Contact: Sky Blue
    Cellphone: +8618078869184
    WhatsApp: +8618078869184
    Wechat: +8618078869184
    E-mail: [email protected]
    QQ: 727926717
    Skype: sky198710021
    Address: No.305 Room HuiLan Building No.273 Huanpu Road Guangzhou China Zip:510620

    English: We accept all payments , such as PayPal, Credit Card, Western Union, Alipay, Money Bookers, T/T, LC, DP, DA, OA, Payoneer, If you have any question , please contact me [email protected] or WhatsApp +8618078869184

    • PayPal.  www.paypal.com

      We recommend you use Paypal to buy our items ,The Paypal is a secure way to buy on internet .

      Every of our item list page bottom on top have a paypal logo to pay.

      Credit Card.If you do not have paypal,but you have credit card,you also can click the Yellow PayPal button to pay with your credit card.

      ---------------------------------------------------------------------

      But if you have not a credit card and not have a paypal account or difficult to got a paypal accout ,You can use the following:

      Western Union.  www.westernunion.com

       

      Pay by Western Union to me :

      First name/Given name: Yingfeng
      Last name/Surname/ Family name: Zhang
      Full name: Yingfeng Zhang
      Country: China
      City: Guangzhou 

      ---------------------------------------------------------------------

      T/T .  Pay by T/T (wire transfer/ Telegraphic Transfer/ Bank Transfer)
       
      First BANK INFORMATION (COMPANY ACCOUNT):
      SWIFT BIC: BKCHHKHHXXX
      Bank name: BANK OF CHINA (HONG KONG) LIMITED, HONG KONG
      Bank Address: BANK OF CHINA TOWER, 1 GARDEN ROAD, CENTRAL, HONG KONG
      BANK CODE: 012
      Account Name : FMUSER INTERNATIONAL GROUP LIMITED
      Account NO. : 012-676-2-007855-0
      ---------------------------------------------------------------------
      Second BANK INFORMATION (COMPANY ACCOUNT):
      Beneficiary: Fmuser International Group Inc
      Account Number: 44050158090900000337
      Beneficiary's Bank: China Construction Bank Guangdong Branch
      SWIFT Code: PCBCCNBJGDX
      Address: NO.553 Tianhe Road, Guangzhou, Guangdong,Tianhe District, China
      **Note: When you transfer money to our bank account, please DO NOT write anything in the remark area, otherwise we won't be able to receive the payment due to government policy on international trade business.

    * It will be sent in 1-2 working days when payment clear.

    * We will send it to your paypal address. If you want to change address, please send your correct address and phone number to my email [email protected]

    * If the packages is below 2kg,we will be shipped via post airmail, it will take about 15-25days to your hand.

    If the package is more than 2kg,we will ship via EMS , DHL , UPS, Fedex fast express delivery,it will take about 7~15days to your hand.

    If the package more than 100kg , we will send via DHL or air freight. It will take about 3~7days to your hand.

    All the packages are form China guangzhou.

    * Package will be sent as a "gift" and declear as less as possible,buyer don't need to pay for "TAX".

    * After ship, we will send you an E-mail and give you the tracking number.

    For Warranty .
    Contact US--->>Return the item to us--->>Receive and send another replace .

    Name: Liu xiaoxia
    Address: 305Fang HuiLanGe HuangPuDaDaoXi 273Hao TianHeQu Guangzhou China.
    ZIP:510620
    Phone: +8618078869184

    Please return to this address and write your paypal address,name,problem on note:

    List all Question

    Nickname

    Email

    Questions

      Enter email  to get a surprise

      fmuser.org

      es.fmuser.org
      it.fmuser.org
      fr.fmuser.org
      de.fmuser.org
      af.fmuser.org ->Afrikaans
      sq.fmuser.org ->Albanian
      ar.fmuser.org ->Arabic
      hy.fmuser.org ->Armenian
      az.fmuser.org ->Azerbaijani
      eu.fmuser.org ->Basque
      be.fmuser.org ->Belarusian
      bg.fmuser.org ->Bulgarian
      ca.fmuser.org ->Catalan
      zh-CN.fmuser.org ->Chinese (Simplified)
      zh-TW.fmuser.org ->Chinese (Traditional)
      hr.fmuser.org ->Croatian
      cs.fmuser.org ->Czech
      da.fmuser.org ->Danish
      nl.fmuser.org ->Dutch
      et.fmuser.org ->Estonian
      tl.fmuser.org ->Filipino
      fi.fmuser.org ->Finnish
      fr.fmuser.org ->French
      gl.fmuser.org ->Galician
      ka.fmuser.org ->Georgian
      de.fmuser.org ->German
      el.fmuser.org ->Greek
      ht.fmuser.org ->Haitian Creole
      iw.fmuser.org ->Hebrew
      hi.fmuser.org ->Hindi
      hu.fmuser.org ->Hungarian
      is.fmuser.org ->Icelandic
      id.fmuser.org ->Indonesian
      ga.fmuser.org ->Irish
      it.fmuser.org ->Italian
      ja.fmuser.org ->Japanese
      ko.fmuser.org ->Korean
      lv.fmuser.org ->Latvian
      lt.fmuser.org ->Lithuanian
      mk.fmuser.org ->Macedonian
      ms.fmuser.org ->Malay
      mt.fmuser.org ->Maltese
      no.fmuser.org ->Norwegian
      fa.fmuser.org ->Persian
      pl.fmuser.org ->Polish
      pt.fmuser.org ->Portuguese
      ro.fmuser.org ->Romanian
      ru.fmuser.org ->Russian
      sr.fmuser.org ->Serbian
      sk.fmuser.org ->Slovak
      sl.fmuser.org ->Slovenian
      es.fmuser.org ->Spanish
      sw.fmuser.org ->Swahili
      sv.fmuser.org ->Swedish
      th.fmuser.org ->Thai
      tr.fmuser.org ->Turkish
      uk.fmuser.org ->Ukrainian
      ur.fmuser.org ->Urdu
      vi.fmuser.org ->Vietnamese
      cy.fmuser.org ->Welsh
      yi.fmuser.org ->Yiddish

       
  •  

    FMUSER Wirless Transmit Video And Audio More Easier !

  • Contact

    Address:
    No.305 Room HuiLan Building No.273 Huanpu Road Guangzhou China 510620

    E-mail:
    [email protected]

    Tel / WhatApps:
    +8618078869184

  • Categories

  • Newsletter

    FIRST OR FULL NAME

    E-mail

  • paypal solution  Western UnionBank OF China
    E-mail:[email protected]   WhatsApp:+8618078869184   Skype:sky198710021 Chat with me
    Copyright 2006-2020 Powered By www.fmuser.org

    Contact Us