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The Internet protocol suite supports a connectionless transmission protocol, which is called User Datagram Protocol (UDP). UDP provides a way for applications to send encapsulated IP packets without establishing a connection. RFC 768 describes UDP. The transport layer of the Internet has two main protocols that complement each other. The connectionless one is UDP, which does nothing special except for sending data packets to applications and allowing them to construct their own protocols at the required level. The connection-oriented one is TCP, which does almost everything.
1.Introduction to the Agreement
UDP is the abbreviation of User Datagram Protocol. The Chinese name is User Datagram Protocol. It is a connectionless transport layer protocol in the OSI (Open System Interconnection) reference model. It provides transaction-oriented simple and unreliable information transmission services. , IETF RFC 768 is the official specification of UDP. The protocol number of UDP in IP packets is 17.
The UDP protocol is used to process data packets the same as the TCP protocol. In the OSI model, both are located in the transport layer, which is the upper layer of the IP protocol. UDP has the disadvantages of not providing data packet grouping, assembly, and inability to sort data packets. That is to say, after the message is sent, it is impossible to know whether it has arrived safely and completely. UDP is used to support network applications that need to transfer data between computers. Numerous client/server network applications including network video conferencing systems need to use the UDP protocol. The UDP protocol has been used for many years since its inception. Although its initial brilliance has been concealed by some similar protocols, even today UDP is still a very practical and feasible network transport layer protocol.
Many applications only support UDP, such as multimedia data streams, do not generate any additional data, and do not retransmit even if it knows that there is a damaged packet. When emphasizing transmission performance rather than transmission integrity, such as audio and multimedia applications, UDP is the best choice. UDP is also a good choice when the data transmission time is so short that the previous connection process has become the main body of the entire traffic.
(1) Content
UDP is a connectionless transport layer protocol in the OSI reference model. It is mainly used in transmissions that do not require the order of packets to arrive. The inspection and sorting of the packet transmission order is done by the application layer [4], providing simple and unreliable transaction-oriented Information delivery service. The UDP protocol is basically the interface between the IP protocol and the upper layer protocol. The UDP protocol applies to multiple applications running on the same device.
UDP provides connectionless communication and does not guarantee the reliability of transmitted data packets. It is suitable for transmitting a small amount of data at a time. The reliability of UDP transmission is the responsibility of the application layer. Commonly used UDP port numbers are: 53 (DNS), 69 (TFTP), and 161 (SNMP). The UDP protocols used include: TFTP, SNMP, NFS, DNS, BOOTP.
UDP packets do not have reliability guarantees, sequence guarantees, and flow control fields, and their reliability is poor. However, because the UDP protocol has fewer control options, the delay in the data transmission process is small, and the data transmission efficiency is high. It is suitable for applications that do not require high reliability, or applications that can guarantee reliability, such as DNS, TFTP, and SNMP Wait.
(2) Function
In order to identify multiple destination addresses on a given host, while allowing multiple applications to work on the same host and independently send and receive data packets, the user datagram protocol UDP is designed.
UDP uses the underlying Internet protocol to transmit messages, and provides unreliable connectionless data packet transmission services like IP. It does not provide functions such as message arrival confirmation, sequencing, and flow control.
UDP Helper can realize the relay and forwarding of broadcast messages on the designated UDP port, that is, convert the broadcast messages on the designated UDP port into unicast messages and send them to the designated server, playing the role of relay.
2.Message format
In the UDP protocol hierarchy model, UDP is located above the IP layer. The application program accesses the UDP layer and then uses the IP layer to transmit datagrams. The data part of the IP data packet is the UDP datagram. The IP layer header specifies the source host and destination host address, while the UDP layer header specifies the source port and destination port on the host. The segment of UDP transmission consists of an 8-byte header and payload field.
The UDP header consists of 4 fields, each of which occupies 2 bytes, including the source port number, destination port number, packet length, and check value.
(1) Port number
The UDP protocol uses port numbers to reserve their own data transmission channels for different applications. UDP and TCP protocols use this mechanism to support multiple applications sending and receiving data at the same time. The data sender (can be client or server) sends UDP packets out through the source port, and the data receiver receives data through the destination port. Some network applications can only use static ports reserved or registered for them in advance; while other network applications can use unregistered dynamic ports. Because the UDP header uses two bytes to store the port number, the valid range of the port number is from 0 to 65535. Generally speaking, port numbers greater than 49151 represent dynamic ports. There are two ways to specify the UDP port number: the port specified by the management organization and the way of dynamic binding.
(2) Length
The length of a datagram refers to the total number of bytes including the header and the data part. Because the length of the header is fixed, this field is mainly used to calculate the variable-length data part (also known as the data load). The maximum length of the datagram varies depending on the operating environment. Theoretically, the maximum length of a datagram including the header is 65535 bytes. However, some practical applications often limit the size of the datagram, sometimes reducing it to 8192 bytes.
(3) Check value
The UDP protocol uses the check value in the header to ensure data security. The check value is first calculated by a special algorithm at the data sender, and needs to be recalculated after being transmitted to the receiver. If a datagram is tampered with by a third party during transmission or damaged due to line noise or other reasons, the sender and receiver's check calculation value will not match, so the UDP protocol can detect whether there is an error. This is different from the TCP protocol, which requires a check value.
Many link layer protocols provide error checking, including the popular Ethernet protocol. Maybe you want to know why UDP also provides checking and verification. The reason is that the protocols below the link layer may not provide error detection in some channels between the source and the terminal. Although UDP provides error detection, when an error is detected, UDP does not perform error correction. It simply throws away the damaged message segment or provides warning information to the application.
3.main feature
UDP is a connectionless protocol. The source and terminal do not establish a connection before transmitting data. When it wants to transmit, it simply grabs the data from the application and throws it on the network as quickly as possible. On the sending end, the speed of UDP transmission of data is only limited by the speed at which the application generates data, the capacity of the computer, and the transmission bandwidth; on the receiving end, UDP puts each message segment in the queue, and the application removes it from the queue every time Read a message segment.
Since the data transmission does not establish a connection, there is no need to maintain the connection status, including the receiving and sending status, so a server can transmit the same message to multiple clients at the same time.
The header of the UDP packet is very short, only 8 bytes. Compared with the 20-byte packet of TCP, the extra overhead of UDP is very small. Throughput is not adjusted by the congestion control algorithm, but only limited by the data rate, transmission bandwidth, source and terminal host performance of the application software. UDP is message-oriented. The UDP of the sender delivers the message delivered by the application program down to the IP layer after the header is added. It neither splits nor merges, but preserves the boundaries of these messages. Therefore, the application needs to select the appropriate message size.
Although UDP is an unreliable protocol, it is an ideal protocol for distributing information. For example, reporting the stock market on the screen, displaying aviation information, and so on. UDP is also used in routing information protocol RIP (Routing Information Protocol) to modify the routing table. In these applications, if a message is lost, another new message will replace it after a few seconds. UDP is widely used in multimedia applications.
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