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With the rise of the “cargo-carrying trend”, more live broadcast platforms have begun to transform to e-commerce live broadcasts. Even platforms that have not done live broadcasts have begun to test the waters in this field, and more and more "live broadcast +" models After being explored, then for investors, the development of the live broadcast system is still hot, and there are still many ways to go in the future.
Below, we will carry out a comprehensive arrangement on the basic knowledge of the live broadcast system.
1. Why is the live broadcast so hot?
(1) The network level is greatly improved. 4G+WIFI makes the network transmission smooth, and the emergence of 5G adds fuel to it.
(2) The level of software and hardware is improved.
(3) Support and cultivation of live broadcast in entertainment and game industries.
(4) The popularity of barrage culture.
(5) The person's own desire to spy, etc.
(6) It can meet the needs of real-time interaction.
2. Where are the profit points of live broadcast?
(1) Gift rewards
(2) Commodity trading dividends (live streaming with goods)
(3) Paid live broadcast
(4) Member value-added services
(5) Advertising revenue
3. The composition of the live broadcast system
The live broadcast system can be roughly divided into 4 modules: push end, server end, broadcast end, and interactive system.
(1) Streaming end: This module is mainly for audio and video acquisition, pre-processing, and then encoding and streaming. The collection is mainly divided into audio collection and image collection. The collection methods of each platform are different. The Android terminal is mainly collected through MediaRecorder, the iOS terminal is through AVFoundation.framwork, and the PC terminal is basically through mjpeg-streamer. As for the pre-processing, whitening, skinning, adding filters and watermarks to the video, and mixing, noise reduction and special effects for the audio signal. In the case of coding, the main consideration is how to deal with spatial redundancy, temporal redundancy, coding redundancy, and visual redundancy. Then, if you want to push the stream, you must consider how to choose the streaming media protocols of RTMP, WebRTC and UDP custom protocols.
(2) Server: The server is a link between the previous and the next. It needs to transcode the audio and video signals and also need to record them. On the one hand, the state stipulates that the live broadcast needs to be recorded and saved for a certain period of time for inspection, and it can also be used as a follow-up On-demand source. Like streaming, various protocols need to be considered. If the platform requires high immediacy and interactivity, it is best to choose rtmp or http-flv. If there is a need for playback or cross-platform, then hls is undoubtedly the first choice.
4. Live broadcast system optimization plan: Regarding the optimization plan of the system, the following key points can be guaranteed.
(1) Ensure audio transmission, even if you can't see the picture, you can still hear the sound.
(2) Adjust the bit rate.
(3) Reduce FPS appropriately.
(4) Reduce the resolution appropriately.
(5) Find ways to reduce transmission data and save bandwidth.
The above are some of the basic knowledge points that need to be understood during the development of the live broadcast system. Although these are ultimately required by the developers, for investors, understanding these will help control the cost and duration of the project.
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es.fmuser.org
it.fmuser.org
fr.fmuser.org
de.fmuser.org
af.fmuser.org ->Afrikaans
sq.fmuser.org ->Albanian
ar.fmuser.org ->Arabic
hy.fmuser.org ->Armenian
az.fmuser.org ->Azerbaijani
eu.fmuser.org ->Basque
be.fmuser.org ->Belarusian
bg.fmuser.org ->Bulgarian
ca.fmuser.org ->Catalan
zh-CN.fmuser.org ->Chinese (Simplified)
zh-TW.fmuser.org ->Chinese (Traditional)
hr.fmuser.org ->Croatian
cs.fmuser.org ->Czech
da.fmuser.org ->Danish
nl.fmuser.org ->Dutch
et.fmuser.org ->Estonian
tl.fmuser.org ->Filipino
fi.fmuser.org ->Finnish
fr.fmuser.org ->French
gl.fmuser.org ->Galician
ka.fmuser.org ->Georgian
de.fmuser.org ->German
el.fmuser.org ->Greek
ht.fmuser.org ->Haitian Creole
iw.fmuser.org ->Hebrew
hi.fmuser.org ->Hindi
hu.fmuser.org ->Hungarian
is.fmuser.org ->Icelandic
id.fmuser.org ->Indonesian
ga.fmuser.org ->Irish
it.fmuser.org ->Italian
ja.fmuser.org ->Japanese
ko.fmuser.org ->Korean
lv.fmuser.org ->Latvian
lt.fmuser.org ->Lithuanian
mk.fmuser.org ->Macedonian
ms.fmuser.org ->Malay
mt.fmuser.org ->Maltese
no.fmuser.org ->Norwegian
fa.fmuser.org ->Persian
pl.fmuser.org ->Polish
pt.fmuser.org ->Portuguese
ro.fmuser.org ->Romanian
ru.fmuser.org ->Russian
sr.fmuser.org ->Serbian
sk.fmuser.org ->Slovak
sl.fmuser.org ->Slovenian
es.fmuser.org ->Spanish
sw.fmuser.org ->Swahili
sv.fmuser.org ->Swedish
th.fmuser.org ->Thai
tr.fmuser.org ->Turkish
uk.fmuser.org ->Ukrainian
ur.fmuser.org ->Urdu
vi.fmuser.org ->Vietnamese
cy.fmuser.org ->Welsh
yi.fmuser.org ->Yiddish
FMUSER Wirless Transmit Video And Audio More Easier !
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